The Gathering!




Halloween Gift Page

Halloween Gathering has begun! You can read all about it HERE.

Participants:
in my little paws

Petege
Aelin
Llola Lane
emanuela1
Hipshot
prae
Nemesis
BoReddington
EarwenM
panthia
sanbie
GlassyLady
shadow_dancer
Disparate Dreamer



 :ghost: :ghost: :ghost:

Chat Box

Halloween is coming!

McGrandpa

2025-10-10, 01:04:27
Hey Zeus FX, welcome back!Great job to Dark Angel, she swatted the heck outta some gremlins! :peek: :Hi5: :woohoo:

Zeus Fx

2025-10-09, 13:07:22
Hello everyone. It is good to be back

Hipshot

2025-10-02, 08:51:51
 :gday: Sounds like the gremlins have once again broken loose.   Think we need to open the industrial microwaves.   :peek:

Skhilled

2025-10-01, 18:54:22
Okey, dokey. You know how to find me, if you need me.  :gday:

DarkAngel

2025-10-01, 17:18:59
nopers just lost a bit

Skhilled

2025-09-30, 20:07:14
DA, Are you still locked out?

DarkAngel

2025-09-29, 15:34:23
Hope site behaves for a bit.

McGrandpa

2025-09-29, 14:04:22
Don't sound so good, Mary!

McGrandpa

2025-09-29, 14:03:44
My EYES!  My EYES!  Light BRIGHT Light BRIGHT!

DarkAngel

2025-09-27, 17:10:12
I locked me out of admin it would seem lol

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Giveaway of the Day

Giveaway of the Day

Workflow

Started by JVRenderer, January 20, 2015, 07:41:27 PM

Previous topic - Next topic

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Radkres

O.o Humm
Read, Watch stuff, Listen to Music, Look at Others who Tackled that theme or Idea Before.
Brianstorm Look at Deadline Shrug and say still have time.
Wake from Pleasant Dream and Realize the Deadline is closer than it appears.
Get Frustrated at Self  trying to get stuff done while trying to do more than was requested.
Build Framework of what is the Main point or Theme.
Find variants that have not been used if possible.(Sexy Vampire Geee Another one of those o.o)
Scrap First Idea.
Return to start.
Watch Time slowly eat away as I ponder the reasons for  Why I said Sure I can make this Image.
Play With Cat.
Go exercise.
Wash socks
Pound  head against wall Wonder why the wall puts up with this.
Start again.
Find strange and different Literature.
Wonder why they wrote This vs That.
Rewrite others peoples movies , Books , plays, etc.. till time is almost  over.
Go back to realizing why you hate the male figure in Poser Delete Male figure place lamp stand in his place add female  begin to  swap clothing and  props till picture is
Born.
Render.
Scream at render!  :sad:
Rerender
Fix something
Rerender
Fix something
Rerender
Fix something
Rerender
Fix something
Rerender
Fix something
Rerender
Fix something
Rerender
Post work
Scream at post work
Redo post work
Etc..
Finish Picture.
Post Picture.
Pray that the Client likes it.
Get ripped a new one by client as you are told that it does not match their dream/ Idea.
Rework image to meet insane vision!
Watch Your Dreams Die!  :sigh:
Rinse repeat!
Now You are a professional artist! :crazysmile:

dRaCX


Though I’m not a render artist, my workflow pretty much runs along the same lines. It varies slightly when taking on projects for a client.

1. Idea. (No client)
2. Rough Sketch. (Keep a sketch pad with me at all times)
3. Scan to computer and create base mesh. (Now mostly in Blender)
4. UV Map.
5. Load in Zbrush for sculpting detail and painting.
6. Generate high res maps and texture for use on the original mesh.
7. Finalize maps and textures in Adobe CS2
8. Format the model in the software is it to be used in and apply maps, textures, rig, ...…
9. Save to file….All done! (If there is a client, I send before deadline is up and get final payment)


That’s about all there is to my workflow give or take. Some projects more complex than others but that’s the norm.
:java:

JVRenderer

Most of you are just like me, a hobbyist. I do get paid once in a while for graphic work, but those are nothing to write home about. I have very little time to play. So let me start with workflow.

For years I would start a render just by opening up a program whether it's Photoshop or poser by just starting to sketch or to pose, but that is a very inefficient way to doodle.

In the last few years, I've established a kind of work flow that I employ with every doodle.

1. Idea
2. put idea on paper ( yeah, I'm old fashion)
3. add elements
4. open poser or DS
5. find elements on my list in the libraries (luckily there's a search function in poser, I still have to figure out DS)
6. pose all elements in Poser or DS
7. check on the composition
8. Add lighting
9. Do a fast test render
10. Make final adjustments to poses, lighting, poke thru's etc
11. Final Render
12. Post Work

I want to hear how you do it.
:luvbooks:
"If you spend too much time arguing about software, you're spending too little time creating art!" ~ Some SmartAss

"A critic is a legless man who teaches running." ~ Channing Pollock