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Halloween Gathering has begun! You can read all about it HERE.

Participants:
in my little paws

Petege
Aelin
Llola Lane
emanuela1
Hipshot
prae
Nemesis
BoReddington
EarwenM
panthia
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shadow_dancer
Disparate Dreamer



 :ghost: :ghost: :ghost:

Chat Box

Halloween is coming!

McGrandpa

2025-10-10, 01:04:27
Hey Zeus FX, welcome back!Great job to Dark Angel, she swatted the heck outta some gremlins! :peek: :Hi5: :woohoo:

Zeus Fx

2025-10-09, 13:07:22
Hello everyone. It is good to be back

Hipshot

2025-10-02, 08:51:51
 :gday: Sounds like the gremlins have once again broken loose.   Think we need to open the industrial microwaves.   :peek:

Skhilled

2025-10-01, 18:54:22
Okey, dokey. You know how to find me, if you need me.  :gday:

DarkAngel

2025-10-01, 17:18:59
nopers just lost a bit

Skhilled

2025-09-30, 20:07:14
DA, Are you still locked out?

DarkAngel

2025-09-29, 15:34:23
Hope site behaves for a bit.

McGrandpa

2025-09-29, 14:04:22
Don't sound so good, Mary!

McGrandpa

2025-09-29, 14:03:44
My EYES!  My EYES!  Light BRIGHT Light BRIGHT!

DarkAngel

2025-09-27, 17:10:12
I locked me out of admin it would seem lol

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Giveaway of the Day

Giveaway of the Day

Workflow

Started by JVRenderer, January 20, 2015, 07:41:27 PM

Previous topic - Next topic

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thelufias


Aelin

It's because you're at the step 0 :java:  the sort
********
Check FRM for great products

thelufias


Jherrith

Step 1 always seems to take me the longest :thud:


"But who is stronger, truly, I asked myself, he who continues to wound and bleed himself to please others, or he who refuses any longer to do so?"


Fighting Slave of Gor by John Norman

sidherose

Ugh...12 hours is a long time to be at work and extremely wearing - so we appreciate you taking a little time to get back to us.

I think you'll find that there are only certain people here who will respond to threads, but with some gusto. ;) I'm sure more will be said here, eventually.

Composition is a great topic to address. Even if it's a very simple render/image, there still has to be some composition considered to give it interest. Looking forward to it.

Now you get some rest!  :thumb_up:

JVRenderer

I had to work 12 hours today. Got home late. I see that this thread slowed down a little.

We can continue this thread if you have more to add.
But I will start the next thread.

We are going into composition.
I am in the process of starting a render, maybe I can have you participate through out the process.

I have to work a few hours Thursday. so bear with me.
"If you spend too much time arguing about software, you're spending too little time creating art!" ~ Some SmartAss

"A critic is a legless man who teaches running." ~ Channing Pollock

sidherose

I just went through a period of MAS. My usual tactic is to 'flog' her back to work by forcing myself to play around mostly in Photoshop and Poser and sometimes something will click and get her going again. Then again, I also write, so sometimes will do that instead of art.

Getting new stuff to play with helps sometimes.

But yes, others do often provide inspirations.

JVRenderer

We all have our way of doing things. Some are straightforward, some like Rad's have more drama. 

Similarly to Rad, I do look at others for inspiration, especially when I am stuck or suffering from MAS  (Muse Abandonment Syndrome).
:worried?:
"If you spend too much time arguing about software, you're spending too little time creating art!" ~ Some SmartAss

"A critic is a legless man who teaches running." ~ Channing Pollock

sidherose

:tearlaugh: Rad. That was great :)

sidherose

My workflow is pretty much the same as yours, save that I don't write it down unless it's something for later...so I don't forget. I don't do any sketches because most of the time what I want to do is in my head fairly graphically. And I have a very good memory. But, what's in my head isn't always what comes out. Probably 85% of the time, yes. But the other 15%, sometimes characters get a mind of their own and show me something different 'they' want to do. Often, it works better than what I had in mind in the first place, so I go with that.

"How" I do a scene depends on the complexity of it though and how many characters/how much stuff is in it. Then my workflow changes somewhat based on that.

Unfortunately (as far as rendering goes) I spend a whole lot of time in Poser doing thumbs, Promos (ugh) and tweaking morphs (rendering and rerendering) and skin textures, saving and editing textures, etc. Therefore, don't always have a lot of energy to do more complex scenes because they'll sometimes take hours.

Getting the lighting just right is often the biggest thing.