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Magnifying Glass
In 2015 I modeled this magnifying glass to try if it would work like in the real world when I put the Cycles glass shader on and it is working.
Keywords: magnifying

Magnifying Glass

In 2015 I modeled this magnifying glass to try if it would work like in the real world when I put the Cycles glass shader on and it is working.

Coffee_Time_2.jpg Coffee_Time.jpg Magnifying_Glass.jpg Xandra.jpg On_Stage.jpg
File information
Filename:Magnifying_Glass.jpg
Album name:Petege / Misc
Keywords:magnifying
Filesize:262 KiB
Date added:Aug 09, 2022
Dimensions:1440 x 1080 pixels
Displayed:51 times
URL:https://www.thefantasiesattic.net/attic/cpg/displayimage.php?pid=42821
Favorites:Add to Favorites

Comment 1 to 6 of 6
Page: 1

Petege   [Aug 11, 2022 at 09:50 AM]
Thank you all very much for the comments. I really appreciate it. @steeleyes in this render I used the Glass BSDF (Cycles) of Blender. In Daz Studio you can use the Daz Uber: Glass - Solid - Clear Shader Preset. The shape of the lens model is important. It needs to have the shape of a real glass lens.
Aelin   [Aug 11, 2022 at 05:38 AM]
Can be helpful to decipher such a old paper :4U:
thelufias   [Aug 10, 2022 at 12:42 PM]
Now that is neat....
steeleyes   [Aug 10, 2022 at 12:23 PM]
Please what is the name of the shader and where can I get I would love to dosomething like myself
oldeekdog   [Aug 09, 2022 at 09:35 PM]
Super execution on this image. ❤✔👍
Wizzard   [Aug 09, 2022 at 09:05 PM]
Really good, there was a tute for MAX on lenses, I couldnt get the hang of it, Thanx Pete Cheers

Comment 1 to 6 of 6
Page: 1