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McGrandpa

2025-10-10, 01:04:27
Hey Zeus FX, welcome back!Great job to Dark Angel, she swatted the heck outta some gremlins! :peek: :Hi5: :woohoo:

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2025-10-09, 13:07:22
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Hipshot

2025-10-02, 08:51:51
 :gday: Sounds like the gremlins have once again broken loose.   Think we need to open the industrial microwaves.   :peek:

Skhilled

2025-10-01, 18:54:22
Okey, dokey. You know how to find me, if you need me.  :gday:

DarkAngel

2025-10-01, 17:18:59
nopers just lost a bit

Skhilled

2025-09-30, 20:07:14
DA, Are you still locked out?

DarkAngel

2025-09-29, 15:34:23
Hope site behaves for a bit.

McGrandpa

2025-09-29, 14:04:22
Don't sound so good, Mary!

McGrandpa

2025-09-29, 14:03:44
My EYES!  My EYES!  Light BRIGHT Light BRIGHT!

DarkAngel

2025-09-27, 17:10:12
I locked me out of admin it would seem lol

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Giveaway of the Day

Giveaway of the Day

Using AI in your "traditional" artworks

Started by parkdalegardener, January 03, 2023, 07:08:18 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

parkdalegardener

I see a lot of people making backing plates for their foreground figures. Simple enough but you can also use your images for environments. Accurate reflections and all that jazz. No problem. Equirectangular and most other environment spheres are mapped 2:1. If you asymmetrically tile your output to that scale you will get an image suitable for mapping to your environment. 360 degree reflections on your windshield glass, sci-fi visor, metal armour and so on. If you need the image to light the scene, Blender amongs't other free and open source software can easily provide light probes. Poser can use the image to light a scene as is but it could use a little work in paint.net to crank out reasonable lighting. Still, any environment you want, for any imagined scene; from ancient history to a dystopian future to deep space is there if you can imagine it.
Illegitimus non carborundum
don't let the bastards grind you down

sanbie


parkdalegardener

Even came up with a pale "freen" background I see.  :(ROFLMAO:
Illegitimus non carborundum
don't let the bastards grind you down

parkdalegardener

You can make most any seamless texture. Brick walls, pillow embroidery, dress material. All of it without burnt in lighting effects. Scale as necessary to suit the size of the object you want to texture. Generation information is in the image name by default.
Illegitimus non carborundum
don't let the bastards grind you down

parkdalegardener

Then I'll just have to use bigger pictures sanbie.
Illegitimus non carborundum
don't let the bastards grind you down

sanbie

I have always loved your tutorials pdg, I know you taught me a lot...most of it I have now forgotten and needs a memory jog to click back into place lol
I had to stop using poser as the print was far too small and my eyes got so sore real quick.

parkdalegardener

So; we have an AI gallery now. I think people don't truly grasp the depth of what AI can mean to a non AI artist. I see lots of misinformation and fear about the whole scene. I'm not going to lecture one way or the other. I do think that if people saw there was a way to incorporate it into their work flow there would be better understanding of the whole thing rather than an outright opinion. Reddit and Twitter are quite toxic over this and unfounded opinions are flying fast and furious masquerading as fact.

So let's put this AI thing to some practical use. Egypt is a current contest theme. Poser, Blender, and probably DS; all have a cylinder prop of some type. Now I don't happen to have an Egyptian Column or a texture for one but I have that cylinder prop. I want an Egyptian column or two for use in an entry. Let's do AI to make a few.


So; I run Stable Diffusion locally. I'm cheap and can't afford online generations so I simply fire up SD in another browser tab. I'm doing this in real time. Typing as I go. Simple prompt "Egyptian hieroglyphics, orthographic" and set the output to seamless tile. In another tab 12 test images are generating... and they are done. Pardon me for a sec while I take a peek. Good. There are a few usable ones.


OK, I like one of these. so I'll send it to another browser tab. An open source AI tool for generating normal maps. Done. A normal map. Instant. AI strikes again. Download your normal map and there you go.


There you go. An image map with a normal that you can use to texture your new Egyptian Column.

The whole process was done faster than I could type this out. That is the real thing about AI generated processes. Sheer speed.

Oh; and the paint program I use is another open source freebie paint.net
Illegitimus non carborundum
don't let the bastards grind you down