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Halloween is coming!

McGrandpa

2025-10-10, 01:04:27
Hey Zeus FX, welcome back!Great job to Dark Angel, she swatted the heck outta some gremlins! :peek: :Hi5: :woohoo:

Zeus Fx

2025-10-09, 13:07:22
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Hipshot

2025-10-02, 08:51:51
 :gday: Sounds like the gremlins have once again broken loose.   Think we need to open the industrial microwaves.   :peek:

Skhilled

2025-10-01, 18:54:22
Okey, dokey. You know how to find me, if you need me.  :gday:

DarkAngel

2025-10-01, 17:18:59
nopers just lost a bit

Skhilled

2025-09-30, 20:07:14
DA, Are you still locked out?

DarkAngel

2025-09-29, 15:34:23
Hope site behaves for a bit.

McGrandpa

2025-09-29, 14:04:22
Don't sound so good, Mary!

McGrandpa

2025-09-29, 14:03:44
My EYES!  My EYES!  Light BRIGHT Light BRIGHT!

DarkAngel

2025-09-27, 17:10:12
I locked me out of admin it would seem lol

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Giveaway of the Day

Giveaway of the Day

Parmatic

Started by Aelin, December 26, 2016, 11:10:45 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Jherrith

Which in my mind implies people (artists) with way better skills than I wold get use out of it ... not taking away from those who can use this and to its potential but it is certainly beyond my skills ... so come out you skilled folks and demonstrate and describe how it works.


"But who is stronger, truly, I asked myself, he who continues to wound and bleed himself to please others, or he who refuses any longer to do so?"


Fighting Slave of Gor by John Norman

Aelin

For the moment i don't use Parmatic.

But for what I understood, Parmatic is a kind of tool for the Material room.
For example when you change only for one scene some textures. I don't know, for 10 walls; one is done, and with Parmatic you apply quickly on 9 others.
It's to make changes to materials via dials.

Here, before the risk of shutdown on RDNA forums, you have one topic on Parmatic:
Parmatic automatically parameterize your Materials

It could be use for skin of characters.
********
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Jherrith

OK now that you have me totally confused on this "script" what I want to know is what do it offer to my scene.

"These scripts will scan your materials in a figure or prop, create actor parameters for them, then update *ALL* the materials as you adjust the parameters IN REAL TIME!"


In simple English what does that mean?



"But who is stronger, truly, I asked myself, he who continues to wound and bleed himself to please others, or he who refuses any longer to do so?"


Fighting Slave of Gor by John Norman

Aelin

Now, another python script for Poser by Bagginsbill, Parmatic
https://sites.google.com/site/bagginsbill/free-stuff/parmatic

The page above explain a little Parmatic. Here a citation only:
QuoteThese scripts will scan your materials in a figure or prop, create actor parameters for them, then update *ALL* the materials as you adjust the parameters IN REAL TIME!

Nodes in your shader tree that are to be parameterized must be named a special way. The name must begin with PM: and be followed by a node name. Following the node name, separated by another :, is an optional list of input names. Input names should be separated by commas. If you want all numeric inputs, use a * for the input list.
********
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