Fantasies Attic
Programs and more Programs => Modelization programs => Wings3D => Topic started by: Aelin on November 29, 2016, 02:51:17 PM
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It's almost Christmas celebrations, and it's possible that your characters wish to drink their own creation! And a barrel is good to conserve this! :pervy:
So to begin, Right click => Sphere
Then select all the sphere and Right click => Scale uniform to have a bigger size.
Now, you do Right click => Tighten
And you do a move to "disminish" the size in x and z thanks to displacement of mouse. The shape of barrel is more or less pronounced, depends of your choice.
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Unselect the object.
In any case you wish to change your mind on the "waist" of barrel, select the 2 lines of faces in the middle of object.
Then Right click => Scale Uniform
Just remember you Elves haven't same taste for drink than Dwarves!
Now, to make something of more round, select the 4 lines of middle, and click on S
Unselect faces.
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Now, select 2 "circles" around the object, like in the first screen capture below.
Right click => Extract => Z
You have like 2 slices, all you need it's to removes central faces. Each slice has 2 faces to remove.
Right Click => Hole
Strapping is rarely "big".
Select each faces (manually, not with "I") of 2 circles. Circles aren't yet an independant object.
Right click => Extrude => Normal
Unselect them.
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Now you have 3 objects in Wings 3D:
- heart of barrel
- top strapping
- low strapping
Select the 2 strappings completely (this time with the red square of top).
Right click => Move => Z
It's time to bring back them on the heart of barrel.
If necessary, click on Y before, to be at the vertical of barrel.
When its done, unselect.
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Now it's necessary to work on "ends" of barrel.
Select top and down and Right click => Move => Z
Unselect, to select again 2 faces, those "inside" your slices. [second screen capture]
Like before Right click => Hole
Select one future cover manually [third screencapture]
Right click => Extrude => Y
Unselect, and do the same for the other, but of course in the other verticale side.
Unselect.
Select manually their equivalent on the barrel and remove them by Right click => Dissolve
When a face replace them, Right click => Hole
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Unselect and select the "covers" to bring them back in the center.
Right click => Move => Z
Don't hesitate to be in Y/verticale angle.
To be sure the placement is good, you can hide temporarily circles.
If you are happy, select the 3 parts of "heart barrel" (the barrel and "covers"). And Right click => Combine
You have again to have a "bump" for wood planks. Each "cover" have normally faces insides to select like third screen capture.
Right click => Extrude => Normal
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Unselect, and bring back to the view the circles.
Right click => Vertex color and choose one for circles.
Now, either you have done and you go to the last step directly (*)
Either you give now and not by texture more "bump".
If you take the last choice, you can hide again circles. And you select half of vertical edges [screen capture 2]. Could be took a moment.
Right click => Bevel
Keep the selection and Right click => Extrude => Normal to put a little inside the selectioned parts.
Unselect.
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Select the barrel, and File => Export
Then by the Geometry graph window, hide barrel and unhide circles.
Select circles and Right click => Combine
File => Export
And to end, an exemplewithout texture in another program (here DS)
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I'm impressed Aeln.....Well done and thanks...
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My pleasure!
Perhaps I'll made some packs the next year with my tests. All depends of time to texture them.