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Author Topic: Using AI in your "traditional" artworks  (Read 1313 times)

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Online parkdalegardener

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Re: Using AI in your "traditional" artworks
« Reply #50 on: February 04, 2024, 12:48:12 PM »
I use a local install of Stable Diffusion amongst other things. Depends what I want to do. I haven't taken a look at it; but I believe the face transfer DAZ currently does is a variation on the ROOP that I use for instance. There are a ton of tools out there. Huggingface that Aelin linked to is the place to go if you want to get an idea of the types of tools and data sets that are out there. It's the de facto repository for machine learning and AI.
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Online Noshoba

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Re: Using AI in your "traditional" artworks
« Reply #51 on: February 04, 2024, 12:55:19 PM »
Well I am not as brainiac as I used to be lol. Biggest annoyance I have is creating multi-person scenes. Now would love to use it for some sci fi modeling but trying to get it to understand is a little rough.
What are dreams but unexpressed wishes of unmet needs.

Offline Aelin

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Re: Using AI in your "traditional" artworks
« Reply #52 on: February 04, 2024, 01:22:11 PM »
Unfortunately PDG, even if I wanted to install an AI on my comp in local, it would not be possible. My little machine is far below from what is aked.
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Online parkdalegardener

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Re: Using AI in your "traditional" artworks
« Reply #53 on: February 04, 2024, 04:07:48 PM »
Well I am not as brainiac as I used to be lol. Biggest annoyance I have is creating multi-person scenes. Now would love to use it for some sci fi modeling but trying to get it to understand is a little rough.

As I mentioned to Fafnir else where. The current state of generative AI does not allow it to generate the backside of a mesh with any consistency as there are no good 3d weights yet. They are coming soon though.

As for multiple figures might I suggest control net. Do your pose armatures as the control.
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Online parkdalegardener

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Re: Using AI in your "traditional" artworks
« Reply #54 on: February 04, 2024, 04:09:44 PM »
Unfortunately PDG, even if I wanted to install an AI on my comp in local, it would not be possible. My little machine is far below from what is aked.

There are ways to run Stable Diffusion without a newer graphics card, but it is slow when you use the CPU. Slower than Poser for some things.
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Online sanbie

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Re: Using AI in your "traditional" artworks
« Reply #55 on: February 05, 2024, 07:46:23 PM »
DreamStudio is working for me at the moment...I don't want to push my computer too far...I only do Firefly renders because trying to use the superfly causes my computer to get a burnt smell...
I did a drawing like your egypt one pdg...I put in the prompt...Futuristic flying spaceships in a new world, moody...
this is what I drew...and the result.
<a href="https://app.photobucket.com/u/Sanbie2/a/1f249294-b22e-45da-8ede-44099df7e20f/p/0c6be36e-1456-46d4-b949-f17195a97cad?width=180&height=180&fit=bounds"
target="_blank">test-01ss




The result...
<a href="https://app.photobucket.com/u/Sanbie2/a/1f249294-b22e-45da-8ede-44099df7e20f/p/a93a6e54-c192-43e6-8028-4ab56579f710?width=180&height=180&fit=bounds" target="_blank">test-ss

Online Noshoba

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Re: Using AI in your "traditional" artworks
« Reply #56 on: February 06, 2024, 12:43:27 AM »
Not bad Sanbie. 
What are dreams but unexpressed wishes of unmet needs.

Online parkdalegardener

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Re: Using AI in your "traditional" artworks
« Reply #57 on: February 06, 2024, 05:04:02 AM »
Way to go sanbie.

For simple generation try this. https://www.craiyon.com/
If you've a Mickeysoft account, and a lot of us do to access our computers; there is always Bing
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Online sanbie

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Re: Using AI in your "traditional" artworks
« Reply #58 on: February 06, 2024, 06:22:30 AM »
There's some awesome images on there pdg...will have a proper look tomorrow...gettting tired now...

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Re: Using AI in your "traditional" artworks
« Reply #59 on: February 20, 2024, 09:02:33 AM »
Thought this was interesting.
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